Season 1: Lost Eden key art — deep desert landscape with tanks
Lost Eden

Season 1: Lost Eden

Season 1 starts July 1

Lost Eden is the first major season for World of Tanks: HEAT, and it is a substantial one. A new Agent, two new tanks, and a new map all land together, alongside balance tuning and stability work across the game. It goes live July 1 at 10:00 UTC. Here is what is coming.

For every change in the update, read the full patch notes.

Meet new agent

Season 1 banner
Flair agent portrait

Flair Marksman

New Agent

She picks her angles, strikes when the opening is real, and is gone before the enemy can answer. Where most Agents win by holding ground or forcing it, Flair wins by controlling information: what the enemy can see, what they think they see, and when they can react.

Agent Trait

Signature Masking: Flair's passive skill. If Flair's vehicles have 70 or more energy, Signature Masking activates. After a 3s delay, Masked is applied and the vehicles cannot be locked-on with abilities. She is not just hard to hit, she is hard to find.

Agent Ultimate

Echo Proxy: Flair deploys a fully functional duplicate of her current vehicle and can swap control between the two, opening up misdirection, ambushes, and repositioning that no other Agent can replicate. The vehicle you are not controlling stays in place.

LEO 2FK tank render

LEO 2FK New Tank

Main Gun: ATGM Launcher

The Leopard 2FK is armed with an ATGM launcher. Instead of firing regular shells, it launches guided missiles that you steer onto the target after firing, letting you correct your aim mid-flight and hit enemies that are moving, peeking, or are partially behind cover.

The Leopard 2FK comes with two abilities built around surviving pressure and avoiding detection.

1st Ability: Feign Death

Disguises the vehicle as battlefield wreckage, applying Masked. The vehicle can still move, but at reduced mobility. Firing the main gun cancels the ability.

2nd Ability: Electro-Optical Jammers

Disrupts enemy targeting systems and provides Active Counter Measures protection, which reduces the accuracy of enemy shells at range.

How to play
  • Set up ambushes and control key sightlines
  • Disguise yourself as wreckage to avoid detection
  • Punish enemies who overextend or expose themselves
  • Relocate frequently after attacking
  • Survive pressure using Electro-Optical Jammers
LEO 2KST tank render

LEO 2KST New Tank

The Leopard 2KST comes equipped with an autoloader magazine holding three shells. There's a short reload between each shell, followed by a longer reload to refill the entire magazine once it's depleted.

The Leopard 2KST has an autoloader magazine with a different approach.

1st Ability: Active Camo

Enters a cloaked state. The vehicle can be neither Spotted nor targeted but emits a strong electronic noise.

2nd Ability: EMP Trap

Deploys an electromagnetic trap that damages and slows enemies while controlling key areas of the battlefield.

How to play
  • Use stealth to reposition and attack from unexpected angles
  • Control routes and objectives with EMP Traps
  • Isolate enemies and punish poor positioning
  • Avoid prolonged engagements through superior mobility and concealment
  • Dictate when and where fights occur through information advantage and area denial

Both tanks are earnable for free through the Season 1 Battle Pass, with more on how that works below.

Season context

A Custodian envoy at the New Eden facility

Agents have been called in. The task: hold the facilities of Project New Eden.

It belongs to a neutral faction - name withheld, files sealed - and it runs under the patronage of the Custodian Council. Remember that. It will matter before the end.

The New Eden was built as preparation for an absence - a world stripped of sunlight, of trade, of the ordinary machinery of recovery. The work conducted there runs to two subjects, neither of them the sort one discusses at dinner: the long, deliberate dimming of the atmosphere, and the engineering of infrastructure built to live in heat.

One of the final experimental cycles came good. The data it produced is no longer research; it is scripture - the bible for survival. A faction holding it could weather conditions that would bury everyone else. The Custodians want it kept close, a hand on the brake, a means of keeping escalation from running clean off the edge.

The other players see it differently. They have never cared for the sensation of someone else's hand on the controls - and they are already moving on the facilities, fast, under allegiances no one has bothered to declare.

Eden: deep desert, contested ground

Season 1 adds one new map: the New Eden Agricultural Complex, or Eden for short.

Eden map — open canopy sightlines Eden map — urban ruins Eden map — verdant battleground Eden map — flanking lanes Eden map — overview Eden map — interior jungle with tank Eden map — desert dome with tank

Eden New Map

Eden is a deep-desert biome. Open sightlines run alongside the complex's surviving infrastructure, mixing long-range pressure with close-cover positions. The agricultural structures shape where flanks develop and where ambushes pay off.

Eden is built for every Agent, and each role finds its own way to play here. Assault Agents have lanes to press through the structures and force the close fight on their terms. Defenders have hard cover and chokepoints to anchor and hold the complex against pressure. Marksmen have the long sightlines to punish anyone who overextends across the open ground. The terrain rewards reading the map and punishes careless positioning from any role.

The Season 1 Battle Pass

The Season 1 Battle Pass runs on a single track. You progress it the way you always have: by playing matches and completing missions, earning Intel as you go.

New this season has a premium Battle Pass. Here is how it works.

What it does: it changes the order you claim rewards in. On the free track, you unlock rewards in sequence as you progress; with the premium option, you can claim any unlocked reward in whatever order you want. The premium Battle Pass costs 1000 HEAT-Coins.

What it does not do: it does not gate, add, or change what is on the track. Everything on the track is earnable for free by playing.

Both new tanks are on the track and earnable for free. The LEO 2FK and the LEO 2KST unlock as you play through the pass. No purchase is required to unlock either tank. The rest of the track mixes cosmetics, currency, and progression rewards.

Battle Pass Rewards

New Visual Content

New desert skins on Hound and Ember

New desert skins on Hound and Ember

New desert skin for AMX10 RC

New desert skin for AMX10 RC available in shop

New desert skin for Marder 1A3

New desert skin for Marder 1A3, earnable through Battle Pass

New desert skin for XM1V

New desert skin for XM1V available in shop

Not all content is available immediately. Be sure to check the shop for new offers.

Update 1.1

The rest of what is in the update

Season 1 ships with more than the headline content.

  • Balance tuning across existing vehicles: many vehicles in the current roster get adjustments to their progression modules. Some see more changes than others, and several are smaller number tweaks, so check the patch notes for how your favorites are affected.
  • Better crossplay queueing: matchmaking now uses platform-specific pools, which improves match quality and queue times.
  • Invert steering when reversing, on keyboard and mouse: previously limited to gamepad, this option is now available for keyboard and mouse in a new Gameplay settings tab.
  • Fairness and quality-of-life fixes: we fixed a bug where the Bastion Shield could carry over between rounds in Control mode, and it is no longer possible to boost while stationary. These come on top of confirmed handling improvements: reduced floatiness at high speed and adjusted vehicle inertia.
  • Cosmetics: new skin bundles and charms arrive with the update. Some are tied to the Battle Pass; others are available separately.

An intro cinematic sets the tone for the season: you will see it in-game. The full list of changes is in the changelog.

Go Live

Ready for July 1

The full changelog for Update 1.1 will be available shortly, with the complete breakdown of every change.

Season 1: Lost Eden goes live July 1 at 10:00 UTC.

Update your client and get ready for July 1.