Update
A look back at launch
The launch wasn't the experience we wanted to give you, and we know it wasn't the one you deserved. The biggest problem was stability: a lot of players hit crashes in the first hours and days, and that disrupted your game at a moment when you were just getting started.
We found the cause and moved quickly. A hotfix went out the day after launch, on 27 May, and Update 1.0.3 on 9 June took a wider pass at the underlying stability issues. Most of the crashes are gone. Some smaller bugs are still in the queue, and we're working through them, but the critical stuff is fixed.
We want to be straight with you: moving fast after something goes wrong is the least we owe you, not something to celebrate. What we can say is that we did move, and the reports and feedback you sent in from day one are a large part of why.

